From Graphic Novel to Game: Lessons from The Orangery's Transmedia Moves
featuresIPstory

From Graphic Novel to Game: Lessons from The Orangery's Transmedia Moves

sscrambled
2026-01-29
10 min read
Advertisement

How The Orangery’s WME deal shows graphic novels like Traveling to Mars can become addictive games—practical steps for devs to adapt panels into play.

Advertisement

Related Topics

#features#IP#story
s

scrambled

Contributor

Senior editor and content strategist. Writing about technology, design, and the future of digital media. Follow along for deep dives into the industry's moving parts.

Advertisement
2026-01-29T17:05:51.861Z