featuresIPstory
From Graphic Novel to Game: Lessons from The Orangery's Transmedia Moves
sscrambled
2026-01-29
10 min read
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How The Orangery’s WME deal shows graphic novels like Traveling to Mars can become addictive games—practical steps for devs to adapt panels into play.
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Senior editor and content strategist. Writing about technology, design, and the future of digital media. Follow along for deep dives into the industry's moving parts.
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